A downloadable simulator for Windows, macOS, and Linux

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The most realistic paragliding sim ever made!

The wings are softbody, meaning they can flex and twist!

Fly cross coutry, ridge soar or speed fly the terrain with any glider of your choice. This simulator includes dynamic wind (ridge lift, lee side rotor) as well as thermals which are most likely found on the sunny faces of the terrain. 

Recently updated with anabatic (sunny slope) winds!

Now has paramotors!

In the future I plan to add:

    > Hang Gliders

    >Fixed Wing Aircraft

I am a solo developer, so please understand that things take time to create and implement but feedback is much appreciated from you guys!

Enjoy and if you would like to see further developments please consider donating.

Thanks and Happy Flying!

Website: https://www.facebook.com/Paragliding-Paramotor-Sim-366112217561735/?view_public_for=366112217561735

Email: evanb0987@gmail.com


Buy Now
On Sale!
50% Off
$20.00 $10.00 USD or more

In order to download this simulator you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

PGSim_V4.1_Linux.zip 154 MB
PGSim_V4.1_WindowsX32.zip 133 MB
PGSim_V4.1_WindowsX64.zip 136 MB
PGSim_V4.1_MacOS.zip 140 MB

Also available on

Download demo

PGSim_DEMOV4.1_Linux.zip 81 MB
PGSim_DEMOV4.1_WindowsX32.zip 63 MB
PGSim_DEMOV4.1_WindowsX64.zip 66 MB
PGSim_DEMOV4.1_MacOS.zip 70 MB

Development log


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Viewing most recent comments 1 to 40 of 49 · Next page · Last page

Hi Evan

Did you planing to release a new update and if, when you will do it. I love the Sim but now I played for a long time and I would love to have a much much bigger Map and nice ground textures. I would love to have a map like the alps with very high mountains like the alps would be. If you planing todo this, do it. I believe there are many peoples they would love this and pay again for a update. This would be totaly okey when we need to pay again. You did a very grate Job until now. Keep going! I love your work and will support it with every update. 


Hi Evan, this simulator is just incredible. Great job? One question, is it compatible with VR? Would love to try it because I think the physics are the best amongst all sims...


Worth the price! I hope this game becomes the Microsoft Flight Simulator version of Paragliding! Continue polishing it tho, and great game!

hey Evan, can you add this game to Steam? because if I want to buy here, the game is not downloaded.


Hi Evan

When comes a update from the simulator? Can you add a really large map with a very very high mountain?

But until now grate job.

Hi Evan,

Are you still working on this? Its definitely a good time and I am excited to see what else you add to it.

I'm from Brazil, how do I buy the product?

Are thermals available in the demo version? I've downloaded 4.1 for Linux, enabled Thermals in Weather but there's still nothing there. In some videos, I've seen them highlighted as vertical columns but I don't see or “feel” them in the demo.
If they are not available in the demo, can you mark them as such so that users are not confused?

Deleted 1 year ago
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que va a comprar ese juego teniendo el eva murrow el mejor simulador de parapente nunca y con suerte crea los grandes mapas multijugador y muchos más parapente

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!Con mis 500 horas de juego es el mejor juego de parapente en el mundo, lo único que falta de este simulador es en línea, bots inteligentes y más modos de juego y parapente con sillas personalizables. se que es mucho  pero pedir triunfaras una locura Gracias por este impresionante juego evan!

Absolutely love it! First thing I did was rotor my wing behind a hill and eat dirt! You'll meet your goal by tonight if I can give you the last $20.00!

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Multiplayer and Demo update please this game need GPS,vario with harness and Take-off detail and landing please. And CB clouds please its hard I know CB clouds not easy to do.. Evan can you update Demo version please because very boring really singleplayer AI's good but not very very good and XC wing only 1 please and pod harness I'm not a free agent but please.              !(Multiplayer) its important!                                   Multiplayer support will come this is    link:  https://5drealities.itch.io/glider-sim and Evan this simulator is and the link https://paraglidinglogbook.com/simulator/ and guys this is XC paragliding simulator  I think very amazing  or this http://www.parafly-sim.co.uk/ I like this parafly sim but it was abandoned 4 years ago and you can play multiplayer glider design very good details.  So evan your simulator is better than all simulator yours is good I like your simulator but you need updating last version I am seriously update with lastest version I think challanges like glider sim and multiplayer more maps more details for example birds or eagles like glider sim.  Thank you to do developer sorry with my english.

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Si lo tengo comprado, en las nuevas actualizaciones tendré que comprarlo????

Great Game, but I think the length of the lines between the pilot and the canopy, at least in the acro gliders, should be a little bit longer, for the pendulum movement works well in the manouvers!

I love the game and already bought 

sorry for my english


great game. i would love to see multiplayer added or atleast an improvement to the ai. 

So good! add VR! I want to sit in my harness and play! :P


Hi there 

Could you add a map with the next update where there is a very, very high mountain to fly for a long time with a Speedwing?


Android sürümüne ne zaman güncelleme gelir?

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I already paid for this how do I update it without having to pay again?

Deleted 1 year ago

Nice Game. You deserve the full price without the 20% off. Flying is nice in the winter time. How can i change the FOV? The movement of the fisheye view makes me sick.


When comes the full version off die Demo 4.0?


The game is insane but in the 4.0 version I only have 3 gliders it's it normal? 

Maybe you can had personalisation of the glider and the pilot? 

how do you download the version with the trike?

unityplayer.dll error :/


For your game already complete it will be good for future improvements to add maybe small forests, add buildings and can be added multiplayer even if it is complicated


I think the multiplayer is pretty easy to do with unity because it is already ready. But it's my opinion and i'm not sure but I've seen some videos on YouTube that explain how to do this.

I just installed demo 4 ... It’s amazing, the winds, the wind losses behind the relief, the physics of sailing is just great, the new textures are successful and AI is just too good. Thank you for your work


Hello, I think your game is the best in the field of paragliding, the physics is very well done (even if it can be improved), I follow the evolution of the game with attention, good continuation


This is great! Some ideas I have that you could do are:

- allowing people to import maps (like make a map in unity then import it somehow or use a heightmap from terrain.party)

- make the thermals a bit cone shaped, so they get a bit larger at the top

- maybe increase the power of the ppg configuration (could just be me)

- in the weather tab, instead of setting a singular direction, be able to set a range of direction and speed, and have it slowly change

- also in the weather tab, it could be cool to be able to change the strength and size of thermals

Just some ideas I had. Awesome job man

Your ideas are realy good but I think it's not a good thing to add a lot of configurations in a game beacause the new gamers could be lost and the game could be to big for some computers. And this game could also be a game for people who are not paraglider pilots and too much information could scare them. But maybe do two versions with a complementary version more developed for pilots jwho have a good computer ! (sorry for my english)

Evan please keep up the good work! This is such a great Simulator! Its really fun! Please keep going!

Evan - you've done such a great job. Playing this sim is such a bliss! Both soaring and catching thermals. Just lovely!

Absoloutely loving this, it feels so like flying a real glider - perfect for when the weather is bad! Could I request the option for separate weight shift controls on the keyboard though? I think I'm missing out on some of the potential of the game having it only combined...


Headtracking (like TrackIR) would make this game complete for me!

I agree, having axis (like pitch, roll, yaw) for the first person view camera would be so good


This is a really great simulator Evan. 

I've been using an xbox 360 controller and have worked out a control scheme that is functional. I think the addition of a small deadzone option, or just in the code would help with some controller drift on older sticks. Another option to use left and right triggers as brakes both independently and together would be really comfortable. Currently you can use axis 3 (360 controller) positive and negative for the brakes but you cannot use them together to pull both brakes. Another option that I think would be really helpful would be "Head-turn on weight shifting" When using the 1st person view, having the camera turn slightly towards the weight shift direction would help with navigation and add to the immersion. You could have a user option which included the amount to be applied.

Can't wait to see the continued development of this simulator :)

When will be the update? :D


Hi, Evan.
Such an amazing simulation!
Will there be a discord channel to hangout?
Would be also cool to see a github account for issue tracking and documentation.
Do you know http://www.parafly-sim.co.uk/?
It is sadly abandoned since 3 or 4 years. :-(
But i think pg sim will be a better replacement. :-)

+1 for physics and visuals. How do you implement ridge wind? With lookup tables or with some fluid simulation?

I just sample the height of the terrain around the player, do some vector maths and thats it.

Great work! I`m amazed by physics. All the tricks i know work good and the rest seem to work well. About mouse and keyboard i would suggest a static aproach like in Condor Competition Simulator - it`s intuitive and very responsiwe. No need to constantly drag mouse or repress keys to maintain steady circle. I suggest mouse up > speed, left/right > direction, down > brakes - this would fit all controlls needed in a single hand.

8 Days without update...  I got addicted to those. ;-)

Discovered your soft from Andre Bandarra on YT.

Great soft, great potential, keep up the good work!

What are you implementing those days?


Viewing most recent comments 1 to 40 of 49 · Next page · Last page